by MrWeasely
Action Token War of the Ring is a simple variant for Nexus' War of the Ring. It adjusts game balance to help the Free People. Usually, it is not played with the official expansion.
The nine Action Tokens shown above allow certain actions, and are spent during the main phase of the turn when one would normally be able to spend an action die.
Note: Action Tokens are not action dice, and therefore can't be the target of effects requiring action dice, such as elven rings.
Like action dice, action tokens are returned to the dice pool at the start of every turn.
There are two subtypes of action tokens: Companion Action Tokens (CATs) and National Action Tokens (NATs).
The Companion Action Token
The Companion Action Token represents the initiative of the Companions once they leave the fellowship.
The CAT becomes available to the Free People on the turn after Mordor goes to war.
It may be spent to perform one of these actions:
The National Action Tokens
National Action Tokens represent the initiative of the kingdoms of Middle Earth.
The Shadow starts the game with three National Action Tokens available, one for each of his nations: Mordor, Isengard, and S&E.
The Free People start the game with the Elven National Action Token available. Thereafter, National Action Tokens for the Dwarves, North, Rohan, and Gondor become available the turn after those nations are activated.
A NAT may be spent to perform any of the following actions:
Note: political restrictions still apply to these actions, so a nation not yet at war could not use a NAT to muster an army or move into another nation's territory.
Physical Tokens
Print these tokens:
Another good option is to use the political track markers for the NATs, and use a Gandalf counter for the CAT.
Benefits over official War of the Ring
History
Action Token WotR grew out of National Action Token WotR. It was made possible by a huge amount of wrangling on Veldrin's playtest boards.